Entertainment Design - Games & Movies
A self-taught (college dropout) industrial designer/concept artist. You don't need to know more, all that matters is my portfolio.
Experience: 6 years
Gojkovic Design Bureau - G/D/B
A well established self-taught AAA freelance hard surface industrial/concept designer currently specialized in architecture, vehicles, weapons and env. props design for the entertainment industry.
Worked on several AAA projects/games, including Call of Duty: Infinite Warfare. It is worth mentioning as well that I received an offer from the Lightstorm Entertainment to come to Los Angeles and work on the Avatar movie sequals. My work is well known withing the entertainment/concept design community.
Teaching about architecture, vehicles, weapons and evironment props design for big budget games and movies, for those who're pursuing a career in the entertainment and industrial design industry.